UnCommander: Legal

Card Name:

Skull Saucer

Mana Cost:

{4}{B}{B}

Converted Mana Cost:

6

Types:

Creature — Zombie Head

Rules Text:

Flying

When Skull Saucer enters the battlefield, destroy target creature. Until Skull Saucer leaves the battlefield, any time you could cast an instant, you may have the following ability trigger. “When you do, sacrifice Skull Saucer”.

Power / Toughness:

4/1

Color:

Black

Color Identity:

{B}

Watermark:

League of Dastardly Doom

Border Type:

Silver-bordered

This printing Illustrated by Mike Burns
Printing: Unstable

UnCommander Rulings

Having “When you do, sacrifice Skull Saucer” trigger is a special action. Special actions are actions a player may take if they have priority that don’t use the stack. As a player who takes a special action receives priority afterwards, the triggered ability is then put on the stack. It uses the stack as normal. Note that this does not trigger the “When Skull Saucer enters the battlefield, destroy target creature” part of the ability.

You can use the special action additional times to trigger Skull Saucer’s ability as many times as you like. It can be triggered additional times to be put on the stack on top of spells or abilities that responded to previous instances of the triggered ability.

Skull Saucer’s ability is unaffected by split second. If a spell with split second is on the stack, spells can’t be cast and nonmana abilities can’t be activated. Special actions can still be taken, and triggered abilities can still trigger and be put on the stack.

For details on special actions, see rule 115. “Special Actions” in the official Comprehensive Rules.

Looks like Mistform Ultimus is finally ahead of the game…

-Hamster