Card Name:
GO TO JAIL
Mana Cost:
Converted Mana Cost:
1
Types:
Enchantment
Rules Text:
When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.
At the beginning of the upkeep of the exiled card’s owner, that player rolls two six-sided dice. If those results contain a double, sacrifice GO TO JAIL.
Color:
White
Color Identity:
Watermark:
None
Border Type:
Silver-bordered
This printing Illustrated by Marco Teixeira
Printing: Unstable