UnCommander: Legal
Card Name:
Kharis & The Beholder
Mana Cost:
Converted Mana Cost:
5
Types:
Legendary Creature — Dragon Eye Wizard
Rules Text:
Flying
When Kharis & The Beholder enters the battlefield, and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.) If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. If the result is a natural 20 (before result modifying effects are applied), for each nonlegendary creature you control create a token that’s a copy of that creature.
Power / Toughness:
1/20
Color:
Green, White
Color Identity:
Watermark:
None
Border Type:
Black-bordered
This printing Illustrated by Joe Slucher
Printing: 2018 Heroes of the Realm
UnCommander Rulings
A roll’s natural result is determined after die rerolling and replacing effects are applied, but before result modifying effects (increasing or decreasing) are applied.
You follow Kharis & The Beholder’s ability in order. On a natural 20, you create token copies of your nonlegendary creatures after you put a +1/+1 counter on each creature you control.
Kharis & The Beholder
Legendary Creature — Dragon Eye Wizard
Flying
When Kharis & The Beholder enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.)
• If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control.
• If the result is a natural 20, for each nonlegendary creature you control, create a token that’s a copy of that creature.
1/20
Illustrated by Joe Slucher