UnCommander: Legal

Card Name:

As Luck Would Have It

Mana Cost:

{G}

Converted Mana Cost:

1

Types:

Enchantment

Rules Text:

Hexproof

Whenever a die you rolled generates a result, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (If you reroll a die, only count the final result.)

Color:

Green

Color Identity:

{G}

Watermark:

None

Border Type:

Silver-bordered

This printing Illustrated by Milivoj Ćeran
Printing: Unstable

UnCommander Rulings

As Luck Would Have It has been given errata to change its reminder text to clarify that it only counts the final result, not all rolls in a reroll. This change in rulings is specified on the official Unsanctioned FAQ page.

As Luck Would Have it includes rolls of dice of any type that has numerical results, as long as the rules explicitly say to roll them. (Six-sided dice, twenty-sided dice, four-sided dice etc.) If an a randomised effect does not specifically instruct you to roll a die, it will not count as a die roll for in-game purposes.